package com.example.zhanghehe.myapplication.opengl3

import android.graphics.Color

class Color{
    companion object {
        val red= floatArrayOf(
            Color.red(Color.RED)/255f,
            Color.green(Color.RED)/255f,
            Color.blue(Color.RED)/255f,
            1.0f
        )

        val green= floatArrayOf(
            Color.red(Color.GREEN)/255f,
            Color.green(Color.GREEN)/255f,
            Color.blue(Color.GREEN)/255f,
            1.0f
        )

        val blue= floatArrayOf(
            Color.red(Color.BLUE)/255f,
            Color.green(Color.BLUE)/255f,
            Color.blue(Color.BLUE)/255f,
            1.0f
        )

        val yellow= floatArrayOf(
            Color.red(Color.YELLOW)/255f,
            Color.green(Color.YELLOW)/255f,
            Color.blue(Color.YELLOW)/255f,
            1.0f
        )
        val cyan= floatArrayOf(
            Color.red(Color.CYAN)/255f,
            Color.green(Color.CYAN)/255f,
            Color.blue(Color.CYAN)/255f,
            1.0f
        )
        val gray= floatArrayOf(
            Color.red(Color.GRAY)/255f,
            Color.green(Color.GRAY)/255f,
            Color.blue(Color.GRAY)/255f,
            1.0f
        )

    }
}